Colt m1911 (5 versions)				CORE.MAX2010 & Killerfist666
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Installation:

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textures
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- Choose a model (there are also screenshots inside the folders)
- Open up sparkIV or OpenIV and browse, then go to pc/models/cdimages and open up weapons.img
- In spark IV hit import and import the .wtd and .wtr files (w_eagle) then hit save, In openIV enter edit mode,
right click on w_eagle.wtd and click replace (replace it with the .wtd in this file) do the same with the .wtr file

-Note- You can also replace the glock with this pistol, just rename the files to W_glock 
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Sound
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- Navigate to pc/audio/sfx (in sparkIV or OpenIV) open up resident.rpf, click resident and export the 
'weapons.ivaud' file
- Open the weapons.ivaud file with gtaivaud 1.1.5 and replace the files 'EAGLE_SHOT1_L' and 
'EAGLE_SHOT1_R' (numbers 109 and 110). 
- After replacing the two files save the ivaud file (if you don't have a backup, use 'save as' and save it to a 
different location)
- Open up your game again in spark or openiv and replace the weapons.ivaud file in the location you got it from


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Credits
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I converted the model, sound and textures from fallout 3 (20th century weapons mod v5 by einharjar)

Texturing done by core.max2010

Thanks to rumblylwc for his great HD icon

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Questions
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If you have any ferther questions , you can PM me (killerfist666) or leave a message on the site (gta4-mods.com)